CSDFstateSpaceThroughputAnalysis::TransitionSystem::State Class Reference
#include <selftimed_throughput.h>
Public Member Functions | |
State (const uint nrActors=0, const uint nrChannels=0) | |
~State () | |
void | init (const uint nrActors, const uint nrChannels) |
bool | operator== (const State &s) |
void | clear () |
void | print (ostream &out) |
Public Attributes | |
vector< list< CSDFtime > > | actClk |
vector< uint > | actSeqPos |
vector< TBufSize > | ch |
unsigned long | glbClk |
Constructor & Destructor Documentation
CSDFstateSpaceThroughputAnalysis::TransitionSystem::State::~State | ( | ) | [inline] |
Member Function Documentation
void CSDFstateSpaceThroughputAnalysis::TransitionSystem::State::clear | ( | ) |
clearState () The function sets the state to zero.
References actClk, actSeqPos, ch, and glbClk.
Referenced by CSDFstateSpaceThroughputAnalysis::TransitionSystem::execCSDFgraph().
void CSDFstateSpaceThroughputAnalysis::TransitionSystem::State::init | ( | const uint | nrActors, | |
const uint | nrChannels | |||
) | [inline] |
References actClk, actSeqPos, and ch.
Referenced by CSDFstateSpaceThroughputAnalysis::TransitionSystem::execCSDFgraph(), and State().
bool CSDFstateSpaceThroughputAnalysis::TransitionSystem::State::operator== | ( | const State & | s | ) |
void CSDFstateSpaceThroughputAnalysis::TransitionSystem::State::print | ( | ostream & | out | ) |
Member Data Documentation
Referenced by CSDFstateSpaceThroughputAnalysis::TransitionSystem::actorReadyToEnd(), clear(), CSDFstateSpaceThroughputAnalysis::TransitionSystem::clockStep(), CSDFstateSpaceThroughputAnalysis::TransitionSystem::endActorFiring(), init(), operator==(), print(), and CSDFstateSpaceThroughputAnalysis::TransitionSystem::startActorFiring().
Referenced by clear(), init(), operator==(), and print().
Referenced by clear(), CSDFstateSpaceThroughputAnalysis::TransitionSystem::execCSDFgraph(), init(), operator==(), and print().
The documentation for this class was generated from the following files: