, including all inherited members.
Actor(GraphComponent c) | FSMSADF::Actor | |
addPort(Port *p) | FSMSADF::Actor | |
clone(GraphComponent c) const | FSMSADF::Actor | |
constructFromXML(const CNodePtr actorNode) | FSMSADF::Actor | |
constructPropertiesFromXML(Scenario *s, const CNodePtr actorPropertiesNode) | FSMSADF::Actor | |
convertPropertiesToXML(Scenario *s, const CNodePtr actorPropertiesNode) | FSMSADF::Actor | |
convertToXML(const CNodePtr actorNode) | FSMSADF::Actor | |
create(GraphComponent c) const | FSMSADF::Actor | |
createCopy(GraphComponent c) const | FSMSADF::Actor | |
createPort(GraphComponent &c) | FSMSADF::Actor | |
createPort(const Port::PortType type) | FSMSADF::Actor | |
defaultProcessorType | FSMSADF::Actor | [private] |
getDefaultProcessorType() const | FSMSADF::Actor | [inline] |
getDefaultScenario() const | FSMSADF::Actor | [private] |
getExecutionTimeOfScenario(Scenario *s, const CString &processorType) const | FSMSADF::Actor | |
getId() const | FSMSADF::GraphComponent | [inline] |
getName() const | FSMSADF::GraphComponent | [inline] |
getParent() const | FSMSADF::GraphComponent | [inline] |
getPort(const CId id) | FSMSADF::Actor | |
getPort(const CString &name) | FSMSADF::Actor | |
getPorts() | FSMSADF::Actor | [inline] |
getProcessorType(const CString &type) const | FSMSADF::Actor | |
getProcessorTypes() const | FSMSADF::Actor | [inline] |
getScenarioGraph() const | FSMSADF::Actor | [inline] |
getStateSizeOfScenario(Scenario *s, const CString &processorType) const | FSMSADF::Actor | |
getType() const | FSMSADF::Actor | [inline] |
GraphComponent(GraphComponent *parent, const CId id) | FSMSADF::GraphComponent | |
GraphComponent(GraphComponent *parent, const CId id, const CString &name) | FSMSADF::GraphComponent | |
isConnected() const | FSMSADF::Actor | |
isolateScenario(Scenario *s) | FSMSADF::Actor | |
operator<<(ostream &out, Actor &a) | FSMSADF::Actor | [friend] |
ports | FSMSADF::Actor | [private] |
print(ostream &out) | FSMSADF::Actor | |
processorTypes | FSMSADF::Actor | [private] |
removePort(const CString &name) | FSMSADF::Actor | |
setDefaultProcessorType(const CString &t) | FSMSADF::Actor | [inline] |
setExecutionTimeOfScenario(Scenario *s, const CString &processorType, const Time t) | FSMSADF::Actor | |
setId(CId i) | FSMSADF::GraphComponent | [inline] |
setName(const CString &n) | FSMSADF::GraphComponent | [inline] |
setParent(GraphComponent *p) | FSMSADF::GraphComponent | [inline] |
setProcessorTypes(const ProcessorTypes &p) | FSMSADF::Actor | |
setStateSizeOfScenario(Scenario *s, const CString &processorType, const Size sz) | FSMSADF::Actor | |
setType(const CString &t) | FSMSADF::Actor | [inline] |
type | FSMSADF::Actor | [private] |
~Actor() | FSMSADF::Actor | |
~GraphComponent() | FSMSADF::GraphComponent | [inline, virtual] |