FSM::Abstract::FiniteStateMachine Class Reference
#include <fsm.h>
Inheritance diagram for FSM::Abstract::FiniteStateMachine:
Public Member Functions | |
virtual State * | getInitialState ()=0 |
Member Function Documentation
virtual State* FSM::Abstract::FiniteStateMachine::getInitialState | ( | ) | [pure virtual] |
Implemented in FSM::Labeled::FiniteStateMachine< StateLabelType, EdgeLabelType >, FSM::StateStringLabeled::FiniteStateMachine, FSM::Product::FiniteStateMachine, FSM::Labeled::FiniteStateMachine< CId, CString >, FSM::Labeled::FiniteStateMachine< CId, Matrix * >, FSM::Labeled::FiniteStateMachine< CString, char >, and FSM::Labeled::FiniteStateMachine< pair< CId, unsigned int >, MPDelay >.
Referenced by FSM::Product::FiniteStateMachine::getInitialState().
The documentation for this class was generated from the following file: